Here are some video games with interesting resurrection mechanics:
Sekiro: Shadows Die Twice
Mechanic: The game features a resurrection mechanic where the protagonist can revive once after dying, known as the "Die Twice" mechanic. This allows players to continue fighting without fully restarting from a checkpoint. However, if the player dies again without reviving, they lose progress and NPCs may fall ill with Dragonrot, affecting quest lines12.
Planescape: Torment
Mechanic: The protagonist, the Nameless One, cannot die permanently. Instead, they wake up in a morgue after death, often with no penalties. This mechanic is integral to the story, as death is used to solve puzzles and advance the narrative4.
Hades
Mechanic: As a roguelike game, death is frequent, but each time the player respawns, they return to the House of Hades, where they can interact with characters who acknowledge their previous attempts. This mechanic advances the story and provides a sense of continuity despite frequent deaths1.
Returnal
Mechanic: The game features a time loop where the player respawns at their crashed ship after each death. The environment changes, and the player must adapt to new challenges each time they loop back1.
Prey (2006)
Mechanic: When the player dies, they are sent to a spirit world where they must kill enemies to earn "Meat," which can be traded for health or used to resurrect at specific portals in the main world5.
Rogue Legacy
Mechanic: Upon death, the player inherits a new character who is a descendant of the previous one, with new traits that affect gameplay. This lineage system adds a strategic layer to the game5.
Cataclysm: Dark Days Ahead
Mechanic: Death is permanent, but players can find their previous character's corpse and retrieve their belongings, adding a survival element to the game5.