
One-finger control: drag to aim, release to jump. Procedurally generated levels, so no two climbs are the same. Saw blades, spikes, pistons and moving platforms to time jumps around. Checkpoints and collectable coins that bring you back after a fall. English, Russian and Turkish.
Click and hold anywhere, drag to aim, then release to jump. On touch devices, press and hold, drag to aim, and lift your finger to jump. Pull further for a longer jump. The dotted line and the arrow show the direction and the distance you will travel. Reach the flag at the top of each level to move on.